25
Sep
11

Let’s Play The Legend Of Zelda: Link’s Awakening part 20

The water temple in Ocarina of Time can kiss my white ass, because this is the most annoying dungeon in a Zelda game as far as I’m concerned. Apart from switches that change how you move about the level, and falling down holes being a mandatory form of transportation, there’s also the small matter of the level transforming itself when you’re part-way through. Oh, and the toughest boss in the game… although maybe I’ll have something to say about that.

Intro music by Kevin MacLeod

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